Saturday, July 25, 2015

LibGDX - Logging facilities

In this post I will describe the two logging facilities provided by LibGDX, Logger class and Application logging interface.

Tuesday, July 21, 2015

QEMU image for developing and testing applications

The aim of this post is to create a QEMU toolchain and image for developing and testing applications and complex network architectures.

This image will be used as a starting point in the next tutorials.

Monday, July 20, 2015

LibGDX: Howto create your first project

LibGDX ( is a framework based on Java to create game for different platforms: PC, web and mobile phone, both Android and iPhone.

I am learning it and I want to share here my test :)

The aim of this first post is the setup of the environment and the creation of an empty project.